Thursday, December 7, 2017

top 9 summoners war [mobile game] trolls/tropes [VIDEO]

for reference purposes here:
https://play.google.com/store/apps/details?id=com.com2us.smon.normal.freefull.google.kr.android.common
you can find the app.
summoners war is an online rpg that plays similar to a mix of final fantasy and pokemon with a turn based attack system. you control monsters you summon from scrolls, crystals, social points, wishes, and monster pieces. speed is a HUGE factor as it determines how fast you attack. [i am GREATLY under-summarizing the entirety of the game, but this is a list of trolls in the game.]
this is a list of "trolls" or dick moves and occurences that happen in the game while playing. i am listing quite possibly the MOST annoying things that people CONSTANTLY complain about.
         this is mostly opinion based, but also from analyzed research from playing
         1. summoning and seeing lightning, then you get... an awakened four or three star.
  ok, why is this a troll? cause your chance of summoning the highest level from a summon [normal summon 3star, crystal or base 3star summon is 5star, legendary base 4star summon is 5star] is less than .05%. so when you see "lightning" it means that you are summoning a monster that is the maximum level for the summon material you are using [with legendary scrolls being exceptions as all monsters 4star+ have lightning].
  this is so much a troll cause you go to summon and you see lightning like, "holy shit! holy shit! its- its- [summons awakened iron] FUC-!"
         2. farming caiross and getting )fatal) runes with dumbass useless stats.
  this is just an ass move, as caiross dungeons [giants, dragons, necropolis] drop crafting materials [of which there are roughly, like, 10 types. 4 if you only do rune dungeons.], angelmons [of which there are 5 types], rainbowmons [of which there are three types], theres transmog stones, scrolls [of which there are two types], and THEN runes. of which there are roughly 5 types for each type of dungeon.
   then for runes there are 6 slots, 1 only has atk, 3 only def, 5 only hp. meanwhile 2, 4, and 6 can have variable stats [with atk, def, atk%, and def% being possible as base stats for all three as exception]. these variable stats are as follows:
2: spd
4: crit rate, crit damage
6: accuracy, resistance
   this makes getting the wrong stats on a rune while rune farming a true troll, as the game functions off rng. so you could get a 6star attack [fatal] rune on slot six, then be like "oh SHIT YEA- what? WHAT?! DEFENSE?! OH FUCK YOU!" cause if you are farming fatal runes defense is one of the last BASE stats you will want [unless you are doing a creative runing for a nuker and need def for something].
           3. violent [extra turn] and despair [stun] runes. 
   ok this just HAD to be on the list. first of all stun runes are just ass moves, as you can spend months perfecting your resistance and someone comes along with stun runes and sweeps your team in rta. despair [stun] runes are just an ass move cause they have a flat chance to stun REGARDLESS of any resistance the enemy has [and oddly i have noticed a strange increase in the proc of stun with accuracy boosting lead skills.]
   btw "proc" stands for "procure" which basically is the general term for when a monster suceeds in activating an ability or rune power [stun/violent]. stun runes have also not yet been nerfed in rta [real time arena, live battles against other people]. in rta stun runes can just keep stunning and theres nothing you can do but use cleansers/healers to prevent/remove the stuns.
   violent runes. GO. FUCK. YOURSELF. seriously. quite possibly the BIGGEST troll in summoners war is VIOLENT RUNES. chasun, belladeon, verad, psamathe, veromos, and any other *** damn !@#^*& monster with muiltple healing skills or miltiple powerful attacks [or just anything really as players are just TOTAL ASSHATS], all will [almost always] have violent runes.
  whats more is violent runes [while only having like a 23% chance to proc], seem to proc roughly 85% of the time on certain monsters [bella, chasun, vero, psamathe, and in my case randy who ALWAYS 99% proc when his third is on cooldown]. violent runes were such a huge problem that the game delevopers actually made a patch for rta to nerf them so they only proc once. do you know how bad something has to be in summoners war for the devlopers to ACTUALLY LIMIT IT? if you ever face vio mons [the cryin' orion !@#* YOU!], youll definitely agree.
         4. bernard+nuke.
   yes, thats right, bernard. hes a troll. anyone who knows how he works uses him, and they make him fast [+200 speed] with huge resistance. you may question why hes listed as a troll, but if you ever face a remotely skilled player who has one set up in the arena youll know why hes listed here. specially since the most popular combo is to set him with a powerful nuker like zaiross or lushen [try it sometime its AWESOME].
  its like trying to outrun the flash with concrete shoes during a nuclear explosion. bernard will almost ALWAYS be fast enough to raise the attack bar and speed of the rest of the team or nuker and RAPE your team.
        5. the freaking light/dark scrolls. and transmogrifications.
   ok this is a kind of personal preference, but the transmogrification stones are impossible to get without buying [as you can only get transmogrification stones from caiross, mainly hall of hagic is where i found it convenient]. transmoged monsters are just transformations that change the forms of monster and their attacks, and most of them are cool. but a lot are, stupid [bounty hunters, most of the rockstar transmogs, and others].
  but the light/darkness scrolls are a huge troll, as without buying them you only get one a month as a login reward at THE END of the month. during this time the caiross dungeon has a light and dark dungeon appear one each week [after the weekend light and dark dungeons open, one one day, then one the next.]
   this opens options for a place called the "secret dungeons" where after finishing a caiross dungeon theres a slim chance that a mini dungeon [one that can have a rare monster from a small list of monsters of the element dungeon you completed] opening. your friends can also find these secret dungeons and when they do you will instantly gain them, and you can ask people with sd you want/need to friend you to get what you want.
  this happens twice a week four times in the month, meaning that by the time you get the light/darkness scroll at the end of the month youll have had the option to farm secret dungeons for light/darkness monsters eight ENTIRE days. if you ever play the game and look at the possible monsters from the light and darkness monster list [ifrit and palladin respectively cannot be summoned], you will notice that the sd give you the option of quite a few monsters.
   the light/darkness scrolls are a troll because they have a 50% chance of summoning either a light OR dark monster [something to do with yin and yang]. and these scrolls can summon from 3star to 5star, but have a VERY low chance of summoning anything above 3star. you can buy another scroll for 29.00 [american], but dont complain if its another sd monster. due to readily easy access to the secret dungeons for 8 days out of the month and the light/darkness scroll being about as effective as the other elemental scrolls, this is a HUGE troll on the players.
   [yes i know they have bi-weekly events that often offer light/darkness scrolls as event rewards, this is a troll because of the access to the sd's and the amount of monsters they have in them. and that you can summon AWAKENED 3star sd mons from a l/d scroll, yeah its happened to me before. i believe it was the dark salamander, and this was recently POST palladin patch.]
       6. palladin fusion: 
   wtf? we waited the months for the buildup for this pos? shes overwhelmingly renowned as worhtless by veterans and noobs alike. yes aoe provoke is murder, but just use a vero or ANY mon with harmful effect removal+immunity runes [i use wind undine]. if you do use her just use violent runes, but really i dont know anyone who even REMOTELY likes her fusion. and the palladin who DID get aoe heal and protect was a different !@#& element.
       7. the chat:
   you cant turn it off, you cant silence it, it slows gameplay, guild leaders are spamming the !@#* megaphones every 3 seconds, people argue in it, people sext in it, people shout racial slurs in it, and people use it to pronounce their political ignorance. when the new guild items were released an item called the "guild megaphone" [an item that lets guild members/leaders post public to chat that they are "recruiting" for their guild.]
   ok this became SOFA KING annoying [haha] that they pathced it the VERY NEXT DAY. the megaphone text was bright *** damn freakin neon green and spamming the top left corner of your screen EVERY two seconds. like people in the chat were literally screaming messages cayse it was so annoying. imagine trying to have a conversation with someone sitting across from you at a table while 18 people standing within 2 feet of your table scream random bullsh*t at people passing by as loud as they can. [insert racist joke here. why? idk, i feel like whoever is reading thought of something racist reading that thing about shouting randomly.]
       8. guild battles:
   the scores determine who you face [your rank]. yet defense does not tally into a guilds score. so you get put into a battle with a rank of like 940 and the opponent has all transmoged nat fives and top tier mons. yet successful defending gets you points. [also wouldnt a guild bank where you could deposit guild points be nice? have withdraw/deposit requests be confirmed by the master and vice master so that nobody could steal points. then you could give someone those 8 points they need for ifrit instead of making them wait.]
   this is not really an issue, but still deserves a mention as if you are new to guild battling and just starting it will be hard. if defense and attacks both score you points, then should they not both contribute to your rank? guild battles are like the equivalent of military skirmishs or war games [and now capture the flag]. you have people who fight to take down the enemy, and people who fight to defend against the enemy. it would make sense to give a rank to those defending as you do those attacking, so that guild battles are done with equal rank [which is SUPPOSEDLY how its done. but its an unbalanced system that can throw you directly into the sun.]
       9. clearing the island: 
   why? just... why? since when is landscaping part of monster training? "oh sorry veromos, i cant give you runes from the crafting shop. i have to go chop some **** damn trees first." this was the least popular troll, but still a troll nonetheless. like "hey lets make people chop trees and smash rocks in order to place integral structures." it just, makes no sense.
   but i mean, this isnt the only reason why this is a troll. its a troll cause they have shop area where you can BUY TREES AND ROCKS. why the fuck would you want to buy them?! [yes i know you need to buy some and destroy them to finish one of the achievements.] its just plain rediculous. though later on im going to use trees to spell some things on my files. so i guess thats fun, customization. 
HONORABLE MENTIONS:   
  that unexplored unrevealed area of the map: what is it? where does it go? where does it lead? who knows?
  noobs who used reps to beat the game and try to do raid at level 26: ok, just no. just dont. you get kicked. ill try working with them to be nice, but when i see people using a freaking level 23 in raid its just a flag.
  the wishing well: i counted. it goes 6 or 7 squares after wherever it begins to finally slow down. and intentinally seems to go an extra space to avoid summoning, crystals, and runes.