Sunday, November 19, 2017

mewtwo vs. frieza who wins? [the answer is shocking]

[edit 11212017]
just a side note: due to some people getting confused by the order in which i had originally written this i had to take the section about the moves and move it ABOVE the section about power levels. cause apparently mentioning a second topic in the middle of another and then going back to the same previous topic makes you forget the first. error on my part, specially since friezas power levels werent listed till waaaaay after mewtwos attack list [which ALL DBZ CHARACTERS HAVE].
oh and for the record i never said mewtwo BEATS frieza in the fight anywhere in here. not once actually, but i do say this is a good reason why mewtwo could at least give frieza a challenge. or just use his superior intellect to find the dragonballs, teleport, and make a wish, but again i covered that cause its just a "saitama".
that said here we go

ok well everyoe says frieza. but lets say this is done like a battle is always done in dbz. lets say mewtwo is a pokemon fighting pokken tournement style [which for anyone who doesnt know is a hand to hand dbz style combat videoa game] against frieza:
[edit 11212017-2]
frieza: you are but an ant compared to me.
mewtwo: {btw i found all the dragonballs and made a wish}
frieza: ha, you c- wait what?
mewtwo: {yep}
frieza: by any chance you didnt wish for imortality, did you?
mewtwo:{are you retarded? why waste a wish on that when i could still be hurt, aged, transformed, or  sent back in time?}
frieza: well then, what DID you wish for?
mewtwo: [long silence as they stare each other down] {your destruction!}
[no thats just too convenient]

mewtwo can learn disable, gravity, psychic, teleport, and other moves. but the most important here is the move "foul play". with a base physical 95 attack stat. why the F*ck does this even matter? FOUL PLAYS DAMAGE IS BASED OFF THE OPPONENTS ATTACK STAT.
and dbz DOES INDEED have attack stats represented by power levels.
ok first ill list mewtwos lvl 100 base stats and its mega y stats. why mega y? im about to explain.
first a list of important moves for fighting frieza:
all this can be found here:
https://www.serebii.net/pokedex-sm/150.shtml
Laser Focus: The user concentrates intensely. The attack on the next turn always results in a critical hit.
Miracle Eye: Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
foul play: The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
snatch: The user steals the effects of any attempts to use a healing or stat-changing move.
these are important as they are 100% viable as dbz combat moves that have NOTHING to do with pokemon.
other moves that could be viable are:
aura sphere: he user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
me first: The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.
trick room: The user creates a bizarre area in which slower Pokémon get to move first for five turns.
[yes trick room involves effecting pokemon, and mewtwo is STILL a pokemon here. but this is NOT a pokemon battle.]
ok why these moves specfically for mewtwos combat profile? trick room will allow him to move faster then frieza, me first following up means mewtwo can use friezas moves agaisnt him before frieza can even attack, aura sphere chases its target till it strikes. snatch could be used to steal friezas transformations before he could even use them, and the other three ill save for last [miracle eye, laser focus, and foul play]
ok so now onto why using a move like trick room might be useless: in dbz speed and attack are both determined by power level. and this technique would only work in a limited area that frieza could probably just escape. but the purpose of trick room is because mewtwo is STILL a pokemon and thus would be the only one effected. it may work like a mind game where frieza thinks, "hey ill just flee outside its range". or hell try to one shot mewtwo.
but if mewtwo pulls of trick room he will INSTANTLY have his speed and thus his power level boosted to a higher level then friezas current one. wait, that sounds familiar, who else has a stat boosting move that increases the users power leve- OH F**KING GOKU WITH KAIO KEN. so yeah in the dbz universe mewtwo would basically get an uber powered version of gokus kaio ken power with trick room. whether it would boost attack as well i cannot say, but in dbz power level DOES correlate to speed.
the primary purpose of trick room would be for the speed so as to allow mewtwo to move on par with friezas attack speed. thus allowing him to use techniques like me first to use friezas moves againsnt him with higher power or blind him with aura spheres to set up combo attacks.
the better use would be to make mewtwo fast enough so as to use snatch in the case frieza tries to transform which [if i remember heals him and does change his stats]. what snatch would do is allow frieza to transform, but steal any boosts to his attack or speed or healing that is done when he does. this would turn friezas transformations against him.
but the huge thing that would just DESTROY frieza in a fight against mewtwo is the move foul play after the moves miracle eye and laser focus are used. which btw all have like infinite accuracy and cannot be dodged. so once miracle eye is used frieza could move at ftl, but it would not matter since mewtwo would be able to hit him ANYWHERE he went. follow with laser focus and the next hit is critical. why does this setup make foul play so useful?
first lets cover mewtwos sum stat total [or what his power level would be in dbz]
normal:
hp: 416
atk: 287
def: 251
spec atk: 366
spec def: 251
spd: 323
total power level: 1694
the reason why i can choose the highest [or lowest stats in this case for attack] is cause this is a dbz battle and natures therfore DO NOT EXIST. meaning that only power levels, techniques, moves, and tactics matter. and you may be wondering, "why the f*ck would you choose the lowest stats possible? and why didnt you divide them out?" well this is dbz, and here power levels are the total sum of ones full potential. and the lower the stats the batter the odds for foul play.
[edit 11212017-4]
the other reason for listing stats is so you can see how i got the total for mewtwos power level, which in dbz is the, "an estimation of that person's physical capability." found here in the dragon ball z wikia: 
http://dragonball.wikia.com/wiki/Power_level
this means it is the combined stats of speed, atk, def, and [in a maybe case health, cause that has to calculate in]. since power levels exist ONLY in the dbz universe metweos sum stat total would be his power level as that is his combined stats. i really dont know why i needed to add this, but apparently some people couldnt understand how basic math works [or whatever].
well theres ACTUALLY a way to calculate the REAL dbz story damage mewtwo would do when he set up this combo attack. and started with trick room mewtwo would already be on par with friezas speed so he COULD tartget and hit him with it.
the calculator for attacks is found here:
https://pokemondb.net/pokebase/149687/how-is-damage-calculated
[edit: 11212017-3]
[in case you wonder why i left out the last part, there are no types so the second half of the equation is basically like adding blind zeroes.]
for this calculation we only need pure raw attack power. since foul play literally works on only attack power.
according to the dragonball wiki friezas first forms power level is a whopping: 530,000
in the pokemon anime foul play is seen used by an inkay as a kind of counter attaxck where it throws the enemy. and its detailed bulbapedia description states that its basically an inverted punch that results in all the force being directed towards the target.
so you need to know this formula for calculating foul plays move power:
(2 [Level] / 5 + 2) [AttackStat] x [AttackPower] / [DefenseStat]) / 50) + 2
for the sake of making things make sense. [since pokemon levels dont exist and this is a battle between attack power] the levels of mewtwo and frieza will both be 100, the attackstat and defensestat will be friezas power level and mewtwos base stat total, and the attackpower will be the base damage foul play does at default.
the reason why the other half of the formula is left out is cause this is NOT A POKEMON BATTLE. so there are no types to calculate here. so below is the completed formula listing mewtwos power level and friezas power level.
[100] / 5 + 2) [530,000] [95] / [1694]) / 50) + 2
and this:
is what i got. thirteen-thousand-seventy-nine damage. multiply that times two. ok, thats ONE HIT. ONE FREAKING HIT. then mewtwo can just spam foul play, and in dbz there IS NO PP. so mewtwo can just repreatedly hit freizas base form for a NORMAL attack using foul play in dbz combat universe for 13,000 damage EACH HIT MOVING AT THE SAME SPEED AS FRIEZAS FORM. this means punching ftl, do you know how many times you can strike an enemy in a 10 second period moving ftl speeds? watch ten seconds of the freeza-goku fight and imagine each of gokus punches doing 13k damage to frieza each time they strike and leaving no recoill for the puncher. go ahead and count.

this is damage not power levels, ok? and this is comparing base attack stats. if mewtwo were to use moves that LOWERED its attack even further foul play would only get stronger.
now i may even be underestimating the damage here as the second part of the equation includes this "random number" thing i have never heard of.
foul play combined with miracle eye, snatch, and trick room would allow mewtwo to WRECK FRIEZAS ASS. this is some one punch man level sh*t here. and even if snatch failed to steal friezas higher forms stats or heals foul play only gets stronger and trick room can just keep mewtwo on speed par the whole fight. 
and if trick room functioned to increase power level so that mewtwows was higher than friezas then forget it, friezas could be freaking jesus and mega raquaza combined and mewtwo would just use trick room and surpass his stats. 
[edited 11212017]
this is all theoretical considering its two different universes and would never happen, however my arguement is pretty valid and backed up with references and facts. and i also limited the conditions of this fight so that it ONLY functions in a manner that would work in dbz. and that move damage calculation is iffy since nobody would explain whether you multiplied the values or what. so i used algebra to try to figure out how it "SHOULD" work. 
i believe the movepool i chose is also reasonable since they could very much transfer to dbz as combat moves and techniques. 
though this would make an aweseome premis for the next super smash game. have a contest to put a few non-nintendo characters in it. with the list consiting of dbz, digimon, castlevania, fmab, one punch [no just kidding], one piece, destiny 2, and other games and tv. have a campaign where fans vote on a list from each and the top 3-5 [seems a resonable number] get put in the game. 
[edit 11212017-2]
aaaand I AM AN IDIOT. if this really were a fight mewtwo with his hyper intelligence would have just gathered the dragon balls and wished to destroy frieza. but yeah that is the same for anyone, even yamcha. yeah try to get THAT image out of your head.

No comments:

Post a Comment